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Aiden Knight

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Graphics

  • C++
  • Graphics
  • Personal Project
  • University Project

FYP Voxel Rendering for Destructible Models (WIP)

Work in progress page for my final year project where I voxelise 3D models to simulate their destructibility. Vulkan and GLFW.

  • C++
  • Graphics
  • University Project

Real-Time Rendering

Created a 3D rendered scene using DirectX11 with a GameObject – Component architecture.

  • C++
  • Graphics
  • University Project

OpenGL 3D Scene

Created a 3D rendered scene in fixed function OpenGL with a hierarchical scene graph and .obj loading.

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