FYP Voxel Rendering for Destructible Models (WIP)
Work in progress page for my final year project where I voxelise 3D models to simulate their destructibility. Vulkan and GLFW.
Work in progress page for my final year project where I voxelise 3D models to simulate their destructibility. Vulkan and GLFW.
Created an ECS that could handle millions of entities by leveraging cache coherency. Image shows millions of entities with colour and position components rendered to a window.
Created a 2 player game of hexagonal chess based off of GliĆski’s hexagonal chess.
Small SDL2 snake prototype playable on the web by using emscripten.